Flow Control in Modern JS: Callbacks to Promises to Async/Await — SitePoint

June 02, 2018 0 Comments

Flow Control in Modern JS: Callbacks to Promises to Async/Await — SitePoint



JavaScript is regularly claimed to be asynchronous. What does that mean? How does it affect development? How has the approach changed in recent years?

Consider the following code:

result1 = doSomething1(); result2 = doSomething2(result1); 

Most languages process each line synchronously. The first line runs and returns a result. The second line runs once the first has finished regardless of how long it takes.

Single-thread Processing

JavaScript runs on a single processing thread. When executing in a browser tab, everything else stops. This is necessary because changes to the page DOM can’t occur on parallel threads; it would be dangerous to have one thread redirecting to a different URL while another attempts to append child nodes.

This is rarely evident to the user, because processing occurs quickly in small chunks. For example, JavaScript detects a button click, runs a calculation, and updates the DOM. Once complete, the browser is free to process the next item on the queue.

(Side note: other languages such as PHP also use a single thread but may be managed by by a multi-threaded server such as Apache. Two requests to the same PHP page at the same time can initiate two threads running isolated instances of the PHP runtime.)

Going Asynchronous with Callbacks

Single threads raise a problem. What happens when JavaScript calls a “slow” process such as an Ajax request in the browser or a database operation on the server? That operation could take several seconds — even minutes. A browser would become locked while it waited for a response. On the server, a Node.js application would not be able to process further user requests.

The solution is asynchronous processing. Rather than wait for completion, a process is told to call another function when the result is ready. This is known as a callback, and it’s passed as an argument to any asynchronous function. For example:

doSomethingAsync(callback1); console.log('finished'); // call when doSomethingAsync completes function callback1(error) { if (!error) console.log('doSomethingAsync complete'); } 

doSomethingAsync() accepts a callback function as a parameter (only a reference to that function is passed so there’s little overhead). It doesn’t matter how long doSomethingAsync() takes; all we know is that callback1() will be executed at some point in the future. The console will show:

finished doSomethingAsync complete 

Callback Hell

Often, a callback is only ever called by one asynchronous function. It’s therefore possible to use concise, anonymous inline functions:

doSomethingAsync(error => { if (!error) console.log('doSomethingAsync complete'); }); 

A series of two or more asynchronous calls can be completed in series by nesting callback functions. For example:

async1((err, res) => { if (!err) async2(res, (err, res) => { if (!err) async3(res, (err, res) => { console.log('async1, async2, async3 complete.'); }); }); }); 

Unfortunately, this introduces callback hell — a notorious concept that even has its own web page! The code is difficult to read, and will become worse when error-handling logic is added.

Callback hell is relatively rare in client-side coding. It can go two or three levels deep if you’re making an Ajax call, updating the DOM and waiting for an animation to complete, but it normally remains manageable.

The situation is different on OS or server processes. A Node.js API call could receive file uploads, update multiple database tables, write to logs, and make further API calls before a response can be sent.


ES2015 (ES6) introduced Promises. Callbacks are still used below the surface, but Promises provide a clearer syntax that chains asynchronous commands so they run in series (more about that in the next section).

To enable Promise-based execution, asynchronous callback-based functions must be changed so they immediately return a Promise object. That object promises to run one of two functions (passed as arguments) at some point in the future:

  • resolve: a callback function run when processing successfully completes, and

  • reject: an optional callback function run when a failure occurs.

In the example below, a database API provides a connect() method which accepts a callback function. The outer asyncDBconnect() function immediately returns a new Promise and runs either resolve() or reject() once a connection is established or fails:

const db = require('database'); // connect to database function asyncDBconnect(param) { return new Promise((resolve, reject) => { db.connect(param, (err, connection) => { if (err) reject(err); else resolve(connection); }); }); } 

Node.js 8.0+ provides a util.promisify() utility to convert a callback-based function into a Promise-based alternative. There are a couple of conditions:

  1. the callback must be passed as the last parameter to an asynchronous function, and
  2. the callback function must expect an error followed by a value parameter.


// Node.js: promisify fs.readFile const util = require('util'), fs = require('fs'), readFileAsync = util.promisify(fs.readFile); readFileAsync('file.txt'); 

Various client-side libraries also provide promisify options, but you can create one yourself in a few lines:

// promisify a callback function passed as the last parameter // the callback function must accept (err, data) parameters function promisify(fn) { return function() { return new Promise( (resolve, reject) => fn( ...Array.from(arguments), (err, data) => err ? reject(err) : resolve(data) ) ); } } // example function wait(time, callback) { setTimeout(() => { callback(null, 'done'); }, time); } const asyncWait = promisify(wait); ayscWait(1000); 

Asynchronous Chaining

Anything that returns a Promise can start a series of asynchronous function calls defined in .then() methods. Each is passed the result from the previous resolve:

asyncDBconnect('http://localhost:1234') .then(asyncGetSession) // passed result of asyncDBconnect .then(asyncGetUser) // passed result of asyncGetSession .then(asyncLogAccess) // passed result of asyncGetUser .then(result => { // non-asynchronous function console.log('complete'); // (passed result of asyncLogAccess) return result; // (result passed to next .then()) }) .catch(err => { // called on any reject console.log('error', err); }); 

Synchronous functions can also be executed in .then() blocks. The returned value is passed to the next .then() (if any).

The .catch() method defines a function that’s called when any previous reject is fired. At that point, no further .then() methods will be run. You can have multiple .catch() methods throughout the chain to capture different errors.

ES2018 introduces a .finally() method, which runs any final logic regardless of the outcome — for example, to clean up, close a database connection etc. It’s currently supported in Chrome and Firefox only, but Technical Committee 39 has released a .finally() polyfill.

function doSomething() { doSomething1() .then(doSomething2) .then(doSomething3) .catch(err => { console.log(err); }) .finally(() => { // tidy-up here! }); } 

Multiple Asynchronous Calls with Promise.all()

Promise .then() methods run asynchronous functions one after the other. If the order doesn’t matter — for example, initialising unrelated components — it’s faster to launch all asynchronous functions at the same time and finish when the last (slowest) function runs resolve.

This can be achieved with Promise.all(). It accepts an array of functions and returns another Promise. For example:

Promise.all([ async1, async2, async3 ]) .then(values => { // array of resolved values console.log(values); // (in same order as function array) return values; }) .catch(err => { // called on any reject console.log('error', err); }); 

Promise.all() terminates immediately if any one of the asynchronous functions calls reject.

Multiple Asynchronous Calls with Promise.race()

Promise.race() is similar to Promise.all(), except that it will resolve or reject as soon as the first Promise resolves or rejects. Only the fastest Promise-based asynchronous function will ever complete:

Promise.race([ async1, async2, async3 ]) .then(value => { // single value console.log(value); return value; }) .catch(err => { // called on any reject console.log('error', err); }); 

A Promising Future?

Promises reduce callback hell but introduce their own problems.

Tutorials often fail to mention that the whole Promise chain is asynchronous. Any function using a series of promises should either return its own Promise or run callback functions in the final .then(), .catch() or .finally() methods.

I also have a confession: Promises confused me for a long time. The syntax often seems more complicated than callbacks, there’s a lot to get wrong, and debugging can be problematic. However, it’s essential to learn the basics.

Further Promise resources:


Promises can be daunting, so ES2017 introduced async and await. While it may only be syntactical sugar, it makes Promises far sweeter, and you can avoid .then() chains altogether. Consider the Promise-based example below:

function connect() { return new Promise((resolve, reject) => { asyncDBconnect('http://localhost:1234') .then(asyncGetSession) .then(asyncGetUser) .then(asyncLogAccess) .then(result => resolve(result)) .catch(err => reject(err)) }); } // run connect (self-executing function) (() => { connect(); .then(result => console.log(result)) .catch(err => console.log(err)) })(); 

To rewrite this using async/await:

  1. the outer function must be preceded by an async statement, and
  2. calls to asynchronous Promise-based functions must be preceded by await to ensure processing completes before the next command executes.
async function connect() { try { const connection = await asyncDBconnect('http://localhost:1234'), session = await asyncGetSession(connection), user = await asyncGetUser(session), log = await asyncLogAccess(user); return log; } catch (e) { console.log('error', err); return null; } } // run connect (self-executing async function) (async () => { await connect(); })(); 

await effectively makes each call appear as though it’s synchronous, while not holding up JavaScript’s single processing thread. In addition, async functions always return a Promise so they, in turn, can be called by other async functions.

async/await code may not be shorter, but there are considerable benefits:

  1. The syntax is cleaner. There are fewer brackets and less to get wrong.

  2. Debugging is easier. Breakpoints can be set on any await statement.

  3. Error handling is better. try/catch blocks can be used in the same way as synchronous code.

  4. Support is good. It’s implemented in all browsers (except IE and Opera Mini) and Node 7.6+.

That said, not all is perfect …

Promises, Promises

async/await still relies on Promises, which ultimately rely on callbacks. You’ll need to understand how Promises work, and there’s no direct equivalent of Promise.all() and Promise.race(). It’s easy to forget about Promise.all(), which is more efficient than using a series of unrelated await commands.

Asynchronous Awaits in Synchronous Loops

At some point you’ll try calling an asynchronous function inside a synchronous loop. For example:

async function process(array) { for (let i of array) { await doSomething(i); } } 

It won’t work. Neither will this:

async function process(array) { array.forEach(async i => { await doSomething(i); }); } 

The loops themselves remain synchronous and will always complete before their inner asynchronous operations.

ES2018 introduces asynchronous iterators, which are just like regular iterators except the next() method returns a Promise. Therefore, the await keyword can be used with for … of loops to run asynchronous operations in series. for example:

async function process(array) { for await (let i of array) { doSomething(i); } } 

However, until asynchronous iterators are implemented, it’s possibly best to map array items to an async function and run them with Promise.all(). For example:

const todo = ['a', 'b', 'c'], alltodo = todo.map(async (v, i) => { console.log('iteration', i); await processSomething(v); }); await Promise.all(alltodo); 

This has the benefit of running tasks in parallel, but it’s not possible to pass the result of one iteration to another, and mapping large arrays could be computationally expensive.

try/catch Ugliness

async functions will silently exit if you omit a try/catch around any await which fails. If you have a long set of asynchronous await commands, you may need multiple try/catch blocks.

One alternative is a higher-order function, which catches errors so try/catch blocks become unnecessary (thanks to @wesbos for the suggestion):

async function connect() { const connection = await asyncDBconnect('http://localhost:1234'), session = await asyncGetSession(connection), user = await asyncGetUser(session), log = await asyncLogAccess(user); return true; } // higher-order function to catch errors function catchErrors(fn) { return function (...args) { return fn(...args).catch(err => { console.log('ERROR', err); }); } } (async () => { await catchErrors(connect)(); })(); 

However, this option may not be practical in situations where an application must react to some errors in a different way from others.

Despite some pitfalls, async/await is an elegant addition to JavaScript. Further resources:

JavaScript Journey

Asynchronous programming is a challenge that’s impossible to avoid in JavaScript. Callbacks are essential in most applications, but it’s easy to become entangled in deeply nested functions.

Promises abstract callbacks, but there are many syntactical traps. Converting existing functions can be a chore and .then() chains still look messy.

Fortunately, async/await delivers clarity. Code looks synchronous, but it can’t monopolize the single processing thread. It will change the way you write JavaScript and could even make you appreciate Promises — if you didn’t before!

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